Team
The team behind the Sugarverse has previously developed over 10 games and attracted 60 million players. With experience in Gameloft, Crazy Labs, and working with international companies such as Mercedes-Benz, BMW, Nike, Adidas, and Red Bull.
Nikolay Mitev
Co-founder & CEO
Serial entrepreneur with extensive experience in Blockchain, gambling, gaming, marketing, shared economy, and knowledge in the cryptocurrency industry. Invested in numerous start-ups, some of which got funded with millions of dollars and became well-known brands in their industries.
Philip Balkanski
Co-founder & COO
Has spent 16 years in the UK, where he completed his education with a Bachelor’s of Banking and Finance from Cass University. Then went on to establish a tech start-up called Printt that grew to be the largest consumer printing application in the UK with a community of over 450,000 active customers. He spent years growing the company through numerous rounds of financing. Philip is currently passionate about crypto projects and has a deep understanding of running large technical teams with a financial background in scaling companies. Founder of Codery – a developers staffing agency, with over 100 developers.
Iliyan Markov
CTO
10+ years of experience in DevOps, cloud infrastructure, backend development, product development, network management, and team management. Worked for companies listed on NASDAQ, worked for companies servicing the needs of the creative industry in the UK and US, like Pinewood Studios, Technicolor, Warner Bros, Bad Robot, Universal, Netflix, etc. Currently working in the startup environment, building ideas from scratch in a search for that horse-like creature with a single horn.
Maxim Dimitrov
Mobile Developer
Enjoys creative problem-solving projects. Currently a senior mobile developer, highly proficient with over 5 years of experience. Previously, he has been involved in crypto projects as a developer. Maxim has developed a wide range of mobile applications using Kotlin, Flutter, and Swift. He believes his main skills come from the ability to learn quickly and efficiently, helping with project management, as well as the others from the team. In the Sugarverse, he is responsible for designing, creating, and implementing client-facing web and mobile interfaces.
Aleks Karaatanasov
iOS Lead
Extremely passionate about iOS development and automation. With over 5 years of experience in iOS development, he has worked on applications scaling hundreds of thousands of monthly users. Aleks is an expert with Swift and has a great understanding of developing AR projects using the Apple AR Kit. Very energetic and highly motivated, Aleks is leading the Team for iOS development in the Sugarverse.
Angel Danchev
Creative Lead & Partnerships
After graduating, he started working as a graphic designer for 3 years, then focused on animations and cinematography. Angel has directed music videos, commercials, and documentaries for clients like Mercedes-Benz, BMW, Nivea, Red Bull, The Flying Bulls, Sebastian Steudtner, Telenor, EVN, and many more. Living for a year in Portugal, where he got the chance to wrap a bunch of successful campaigns with big wave surfer Sebastian Steudtner and Mercedes-Benz. Angel is incredibly passionate about the creative direction of the Sugarverse and overall, about the branding of the crypto economy.
Rosen
Head of 3D
Rosen is a 2d/3d artist and animator. His love for creating characters and creatures has helped shape several worlds in the entertainment industry. With over four years of professional experience in game development and an eye for clean and elegant design, he oversees the team that will design the SugerVerse. Highly skilled in Autodesk’s Maya, Blender, and other Adobe products, Rosen has the skill and knowledge to comfortably lead the 3D teams at the Sugarverse.
Alex
3D artist
Alex is a specialist 3D artist with a high degree of attention to detail and a professional approach. Previously worked for many high-end fashion brands on their 3d assets for advertising campaigns. Alex is currently in charge of building world assets for the Sugarverse and photorealistic environment assets for the mobile games. He is a specialist in Autodesk’s Maya and with high proficiency in many other software products. In the office, he most commonly identifies himself as a Cactus.
Stivan
3D artist
Stivan is very passionate about 3D modelling and enjoys the process of creating. He is very flexible and can work in a team and individually when needed. Highly skilled in Blender, 3DS Max, and the Adobe suite, Stivan helps to shape the world in Sugarverse.
Danny
2D/3D artist
Self-driven creative professional with 4 + years of experience animating for 2D/3D mobile titles in a competitive environment. Sugarverse allowed him to bring forth the ability to provide creative direction for captivating visuals - static and in motion that shape the overall style of this universe. What started as a childhood passion led him to pursue training in Film and Animation, which in turn brought him into the world of game development, which further expanded his skillset in animating complex elements and characters to produce the illusion of motion and life.
Niya
2D Concept Artist
Game conceptual artist and thinker, workaholic and chocoholic, trying to find inspiration in anything and everything. 2D Concept artist responsible for the environments and the background art in Sugarverse. Previous experience ranges from traditional portrait commissions and illustrations for books to work on indie video game development.
Kally
2D Animator
Consistently working for success and improvements. She can bring forth the ability to design complex animation elements, edit static images to produce the illusion of motion. She pushes the limits of time, using and cheating with scripts. 2D animator in Sugarverse, responsible for Idle effects, bringing the characters to life, and creating the UI/UX for the website. Successfully completed several projects in the gaming industry, and is highly passionate about growing within the sphere.
Drew
Virtual production director
Working in the industry for 10 years with Unreal Engine, Blender, and the Adobe suite. Worked with brands like Nike, Adidas, LG, Lakenzie, and artists like Slimesunday, Carl Cox, and Ben Klock. Highly passionate about his work and always strives for perfection.
Stella
Lead UI/UX & Graphic design
Incredibly passionate about graphic design and focused on the UI/UX part of the Sugarverse. Stella is leading the branding for the Sugarverse and ensures our users can navigate through the interface of the platform. Stella has previously worked on hugely popular mobile app designs and has focused on perfecting user flows for over 3 years now. Incredibly passionate about making the Sugarverse look as magical as it can be to entice its audience.